For its 75th anniversary, Monopoly’s getting a massive update, pitting brazen and new against proven and old: Circular board or quadrilateral? Cash currency or fake credit cards? This is the stuff of ruined relationships.
In the monopoly wars, I’m imagining there will be two camps, not four. There will be people who are OK with the circular board and the switch to digital currency, and people who are fine with neither—the purists and the pragmatists. There will be a middle ground in this fight, but it will be drenched in blood.
I think I might be one of the purists. I get that the new design makes a bit more sense, and that giving players credit cards is less trouble than managing a bank full of cash. But you know what would be even less trouble? A video game.
Monopoly Revolution will be out in Fall, for $35. And don’t worry—you’ll still be able to find old-style boards, too.
Trust me. The ‘credit cards’ and the ‘calculator’ totally liberate the game. No more endless sorting the stupid money, figuring out if you’ve got enough, making change, etc.
It would be enough to use the ‘credit cards’ in any game. Works fine in Life, for example.
The job of banker is actually not so much of a pain. Mostly keeping track of the deed cards and the houses and hotels.
I don’t mind the change of boards, that will be fun, though i just got used to the number of spaces per side… but I’m hesitant with the credit cards. One could view the cash/banking as a learning tool to teach kids how to make change. There are plenty of stories of how retail clerks can’t make change so why get rid of a great life skill teaching part. Plus, it’ll probably be a lot harder to make under the table deals that my family is famous for or even harder to slip that extra 100 from the bank!
wheres the $500 in the middle for free parking and give me all your light blues and i will forgive the $9000 you owe me for landing on boardwalk with three motels. think this game may take the fun out of negotiating the rules before the start. + all the stuff purplepoetj said.
You can negotiate the hell out of the game. The ‘calculator’ basically handles the transfer of funds from one card to another. You set the amount.
Each card has a bump in a slightly different place. The calculator recognizes the cards. The card giving the money goes in the slot on the right. The card receiving the money goes in the left. If you don’t have a card in the left slot, the money goes to the bank. If you don’t have a card in the right slot, the money comes from the bank.
My 8 year old picked up the system in about a minute. It’s actually close to brilliant.
The circular board, however, well, not so much.
I’ve been playing Star Wars Monopoly with my 6-yr-old, and it is teaching him lots of basic math. I definitely wouldn’t want to give that up!
screw them. I dont even like the new shape of the plastic money holders.
Not only is this NOT teaching kids to make change and count, but it’s teaching them TO USE CREDIT CARDS. Come on people, haven’t we learned by now how bad that can be?
Just stick with cash, and screw the morons who can’t count out $60.
Anyway you shape it or configure it, it’s still Monotony.
What grumpy said. It’s an advance but Monopoly is still a bad game (the credit cards address point #1 on his list, though, they’re a good thing).